This is a user interface that I designed to help faciliate the animators to facial and body animation for TopCow Comics. This window also has buttons to toggle selected locators of the model. Expressions were used to control the facial controls and MEL was used to create the window.
Interface: Dave Lo
Rigging: Dave Lo and Tim Reardon
Model and blendshapes: Jeff Lofton

This Hummer was modeled and rigged for the same project. Wheels had a central controller for steering and the body had Forward/Backward and Side to Side rocking motion controls driven by set driven keys and joints. Doors were also controlled by the central car controller.
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